Director's Cut

Platform: Playstation
Designer: Capcom
Released: 9.30.97
ESRB Rating: Mature
Genre: Survival Horror

 

 

Director's Cut was supposed to be completely UN-CUT. However, what we got was another copy of Resident Evil for the Sony Playstation with a few changes.

Front Back

Front Back

  • Easy (Training, Beginner) Mode
  • Advanced (Arranged) Mode
  • New Cheats & Secrets
  • New Looks for Chris, Jill and Rebecca
  • Different Camera Angles in Advanced Mode

Yes this was something new to play for any true fan, but it did not satisfy our appetite. This Director's Cut was supposed to have the full color and uncensored intro along with Kenneth's Full death clip (when he is dead and being taken for as a snack by a zombie). No extra game play or footage. No new items or puzzles to mess with. Most likely due to all the attention Congress was giving the gaming industry (about MATURE titles), Capcom still held back a bit on the violent cinemas. For those that aren't aware of this, back in the mid 90's, Congress started coming down hard on video game companies and the youth at the time. With most still recovering, Capcom was able to alter there intense & graphic game, Resident Evil, and still have it become one of the legends that truly started the world of Survival Horror and amazing games.

Now with that said and Capcom promising to release this Director's Cut with FULL uncensored material, they failed to do so. Some say it was a mistake during Sony's approval process. Others say Capcom USA and Capcom Japan simply screwed up. Due to this 'mistake', Capcom USA offered the full uncensored intro as a download from there site. The French and German PAL area's offered the full uncensored color intro and FMV sequences. Other PAL area's weren't as lucky.

Now the Training Mode is not for 'less intelligent' people. LOL. In this mode the creatures cause less damage when attacked. There are 3x's the amount of Ink Ribbons and Ammunition to save your progress and destroy the entire Creature Cast! Now you can take a guess with the Advanced Mode... less Ink Ribbons, less Ammunition. However this mode does hold ground for a true die-hard fan; some of the puzzles are different to solve then normal and there are more creatures to take down. The new camera angles are both new ideas and old ideas. If you notice some of the screen shots from the Prototype version of the game you can see Capcom brought them back in the Director's Cut. Advanced Mode also included the cool auto-aim feature found in allot of gun fighting video games today.

The S.T.A.R.S. Handgun (M92F) was modified with alittle more kick to it this time around. Listed as a Beretta M92FS Automatic Custom Edition, this version can kill creatures quicker, cause easy head shots (one hit kills) and stop speeding enemies in their tracks.

 

Another interesting 'inclusion' would be Forest Spyer coming back to life! Well, not human, but zombied-up and ready to attack! Clearly not as fast and threatening as in the GameCube version, but still a nice addition.

 

Along with this Director's Cut came a demo disk for the long awaited Resident Evil 2. In 1998 this game was released again including the Dual Shock support for the DS controllers. The DS version was released only in North America and Japan. It also featured a new soundtrack scored by Mamoru Samuragouchi. The Japanese version was released with a Data Disk with 4 videos of Resident Evil 1.5 (the cancelled version of Resident Evil 2). The game was released yet again as a Greatest Hits for Playstation. For PS3 owner's, you can now download this Director's Cut game right from the Playstation Network.

The demo disk of RE2 is actually a prototype of the final release.


resident evil mega site .webmaster. crazie ©1997-2010