Director's
Cut was supposed to be completely UN-CUT. However, what
we got was another copy of Resident Evil for the Sony
Playstation with a few changes.


- Easy
(Training, Beginner) Mode
- Advanced
(Arranged) Mode
- New
Cheats & Secrets
- New
Looks for Chris, Jill and Rebecca
- Different
Camera Angles in Advanced Mode
Yes
this was something new to play for any true fan, but
it did not satisfy our appetite. This Director's Cut
was supposed to have the full color and uncensored intro
along with Kenneth's Full death clip (when he is dead
and being taken for as a snack by a zombie). No extra
game play or footage. No new items or puzzles to mess
with. Most likely due to all the attention Congress
was giving the gaming industry (about MATURE titles),
Capcom still held back a bit on the violent cinemas.
For those that aren't aware of this, back in the mid
90's, Congress started coming down hard on video game
companies and the youth at the time. With most still
recovering, Capcom was able to alter there intense &
graphic game, Resident Evil, and still have it become
one of the legends that truly started the world of Survival
Horror and amazing games.
Now
with that said and Capcom promising to release this
Director's Cut with FULL uncensored material, they failed
to do so. Some say it was a mistake during Sony's approval
process. Others say Capcom USA and Capcom Japan simply
screwed up. Due to this 'mistake', Capcom USA offered
the full uncensored intro as a download from there site.
The French and German PAL area's offered the full uncensored
color intro and FMV sequences. Other PAL area's weren't
as lucky.
Now
the Training Mode is not for 'less intelligent' people.
LOL. In this mode the creatures cause less damage when
attacked. There are 3x's the amount of Ink Ribbons and
Ammunition to save your progress and destroy the entire
Creature Cast! Now you can take a guess with the Advanced
Mode... less Ink Ribbons, less Ammunition. However this
mode does hold ground for a true die-hard fan; some
of the puzzles are different to solve then normal and
there are more creatures to take down. The new camera
angles are both new ideas and old ideas. If you notice
some of the screen shots from the Prototype
version of the game you can see Capcom brought them
back in the Director's Cut. Advanced Mode also included
the cool auto-aim feature found in allot of gun fighting
video games today.
The
S.T.A.R.S. Handgun (M92F) was modified with alittle
more kick to it this time around. Listed as a Beretta
M92FS Automatic Custom Edition, this version can kill
creatures quicker, cause easy head shots (one hit kills)
and stop speeding enemies in their tracks.
Another
interesting 'inclusion' would be Forest Spyer coming
back to life! Well, not human, but zombied-up and ready
to attack! Clearly not as fast and threatening as in
the GameCube version, but still a nice addition.
Along
with this Director's Cut came a demo disk for the long
awaited Resident Evil 2. In 1998 this game was released
again including the Dual Shock support for the DS controllers.
The DS version was released only in North America and
Japan. It also featured a new soundtrack scored by Mamoru
Samuragouchi. The Japanese version was released with
a Data Disk with 4 videos of Resident Evil 1.5 (the
cancelled version of Resident Evil 2). The game was
released yet again as a Greatest Hits for Playstation.
For PS3 owner's, you can now download this Director's
Cut game right from the Playstation Network.
The
demo disk of RE2 is actually a prototype of the final
release.