Platform: GameCube
Designer: Capcom
Released: 4.30.2002
ESRB Rating: Mature
Genre: Survival Horror

 

 

So we all remember the original creatures, enemies, BOW's or whatever you like to call the "bad guys" in Resident Evil. Well, in the Rebirth they got an entirely new and great look. Along with some new enemies to mess around with. In order we have the following infected BOW's:

Bee's (Giant), Cerberus (Zombie Dog), Zombie (Crimson-Head), Raven (Crows), Feeler (Fountain Plant), Hunter, Chimera (Lab Monster), Snake (Little Snakes, Garden Snakes), Tarantula (that produces Small Spiders after death)

IDENTIFY ::
INFORMATION ::

Descript: Zombies are rotting humans, brimming with the T-Virus. They wander aimlessly until fresh flesh is spotted.

Strengths: Relentless, mutates if improperly disposed of.

Weaknesses: Slow and shambling, easy to kill.

Attack: The Zombie grabs the victim, clamps its rotting jaw down on the victim's neck, and bites.

Attack: Some Zombies projectile vomit acidic bile when they are close, but cannot grab the victim. (Usually the ones on the stairs.)

Attack: If pushed to the ground or a leg shot, some Zombies lie still, only to grab the feet of the victim and bite down. When defending against this, you automatically execute a head stomp.

Notes: The distinct varieties of Zombie all mindlessly shuffle toward you when they spot you. Knife swipes are ineffective, so avoid this. Enclosed corridors present a problem, so wait for the Zombie to turn around. To ensure that your enemy won't mutate into a Crimson Head, decapitate it with a close-range Shotgun blast. Any powerful weapon will work for this. Also, setting fire to each fallen Zombie will prevent them from mutating.

 

Extra: There are several types of the undead Zombie in this Rebirth of Resident Evil.

  • Rotund Zombie
  • Researcher Zombie
  • Researcher Zombie II
  • Naked Zombie

Descript: A fist-sized Bee with a vicious temper and an unpleasant sting. Disgusting liquid oozes from them if you step on them.

Strengths: Difficult to hit, while flying.

Weaknesses: Lightly damaging, but can be poisonous.

Attack: A swift sting when you walk or stop.

Notes: Giant Bees are said to exist inside one of the inner rooms of the Arklay Residence, and they have already slain a number of Umbrella scientists. They have grown large and vicious thanks to the airborne T-Viral strains. Bees attack in swarms following yo until you slow or stop; then they sting.

Descript: A resurrected Doberman Pinscher with exposed bone and sinew.

Strengths: Continuous harassment, quick.

Weaknesses: Weak and easy to avoid.

Attack: A jumping bite that knocks you back or jaws clamp onto the victim's arm.

Notes: Launching an ambush, or hunting in packs of 2 or 3, Cerberus circles you, attacking from behind while another leaps at you from the front. While Cerberi are quick, a couple of well-aimed Shotgun shells see them off. Use the Handgun with a long line of sight to tag a Cerberus before it reaches you. Finally, running away also works.

Descript: A hunched human, now mutated and crimson, with sharp talons and a mist of green vapor emanating from its head. They quickly run at fresh flesh.

Strengths: Quick, fearsome, with strong talon attacks.

Weaknesses: Easy to kill.

Attack: Grabs you, clamps its jaw down on your neck and bites. They can charge and give you a harsh slash. And they can give you a reasonably damaging stationary talon slash.

Notes: Improperly disposed of Zombies turn crimson as the T-Virus mutates inside their dormant bodies. They awaken, filled with inhuman rage, and spitting out clouds of green mist as they shamble toward their victims. Their hands have grown infected talons, and swipes from these cause major damage. Shotgun and Grenade Launcher are best against these creatures.

Descript: Large dark birds perched groups of six or eight, usually sitting on a ceiling rail or a graveyard. Sometimes a portent of a more dangerous creature, they do not attack unless provoked. They attack as a unit, on after another.

Strengths: Difficult to hit and a vicious pecking attack.

Weaknesses: Light damage.

Attack: A peck to the top of the head that causes little damage.

Notes: These beady-eyed but harmless creatures attack only when you encroach an area, fail to complete a puzzle, or attack them. Just ignore them. Run.

Descript: A pulsating tendril writhes out of the ground, either in a mass or a single tentacle.

Strengths: Element of surprise, blocks progress to pass by.

Weaknesses: Weapons don't kill it, weak, chemicals needed to kill it.

Attack: A single whipping thrash that knocks the victim back, or a strangulation attack that temporarily immobilizes and harms the victim.

Notes: These tendrils are the results of Umbrella experiments on natural flora and fauna, and the cannot be killed by weapons. Find some kind of chemicals and give it a little extra nutrition to end its roots.

Descript: A well muscled man sized beast armed with two huge claws... it snarls and emits a guttural "clicking" sound.

Strengths: Fast, nimble, and relentless; can cause severe damage.

Weaknesses: Sometimes slow to respond, susceptible to Shotgun or Magnum fire

Attack: A clawing swipe knocks victim back and causes a reasonable amount of damage. They can leap towards you and claw you which cause severe damage and hard to avoid. Non stop slashes until you die or use a defense weapon to kill the Hunter.

Notes: Created by Umbrella as a killing machine, these creatures, are deadly and fast. Running to the next door is an easy way to save your life, Shotgun blasts stun them to give you time to kill. Hunters are stronger in wider areas where they can turn and ambush you, coax them into narrow spaces.

Descript: A horrific mishmash of decomposing human, arachnid, and insect. A skeletal torso and head sit on an eight-legged abdomen with pathetic bee wings and giant pincer-like arms.

Strengths: Very fast, able to move on ceiling and floor, quick lashing attacks, fearsome to view.

Weaknesses: Easy to avoid by running right by.

Attack: Hanging from the ceiling, the Chimera grabs a victim, who is then raised off the ground and choked until he or she falls, is choked, or produces a Defense Weapon. It's powerful arm is used to smash at the victim's head. Finally the Chimera lashes with its mandible, attacking its victim's ankles.

Notes: Horrific experiments creating skinless mutations have left a number of these test subjects a mangled array of body parts. Chimeras descend from ventilation ducts; run past them to the nearest exit.

Descript: A medium sized snake, usually dwelling in trees or water, that falls and lies hidden in undergrowth.

Strengths: Hard to spot, come in groups, and poisonous.

Weaknesses: Little damage in their attack, little threat.

Attack: A lashing bite, with a 50 percent chance of poison.

Notes: Infesting parts of the Courtyard and shallow flooded tunnels, these Garden Snakes are vicious, but they do little harm, aside from poisoning their victims. If needed, make sure you have a Blue Herb handy.

Descript: This is a huge furry spider with eight spindly legs ia doggedly determined to poison and smother you.

Strengths: Strong, poisonous, can attack from floor or above.

Weaknesses: Susceptible to grenades or Handgun fire, easy to dodge.

Attack: Rising onto its back feet, it sprays a poisonous venom. Grabbing the victim with it feet, it smothers him or her and delivers a damaging hug. A swift nudge from its front legs knocks the victim backward.

Notes: Although these beasts look imposing, they are weak, taken down easily with the Handgun.

 


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